Sixth of the Dusk
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A fascinating new novella in Brandon Sanderson's Cosmere, the universe shared by his Mistborn series and the #1 New York Times bestselling Stormlight Archive.
Sixth of the Dusk, set in a never-before-seen world, showcases a society on the brink of technological change. On the deadly island of Patji, where birds grant people magical talents and predators can sense the thoughts of their prey, a solitary trapper discovers that the island is not the only thing out to kill him. When he begins to see his own corpse at every turn, does this spell danger for his entire culture?
expedition will be defeated, but others will come.” “Because of the Ones Above,” he snapped. “They may spur it,” Vathi said. “Truly, when we finally convince them we are developed enough to be traded with, we will sail the stars as they do. But change will happen even without them. The world is progressing. One man cannot slow it, no matter how determined he is.” He stopped in the path. You cannot stop the tides from changing, Dusk. No matter how determined you are. His mother’s words. Some
there was a purpose for words. Part of him, as traitorous as Vathi and her company, was glad that Patji would fall to their machines. Of course, then the company itself would fall. To the Ones Above. His entire people. The world itself. He bowed his head in the shadows of the canopy, sweat dripping down the sides of his face. Then he fell to his knees, heedless of the nest just three strides away. Sak nuzzled into his hair. Above, in the branches, Kokerlii chirped uncertainly. “It’s a trap,
you see,” he whispered. “The Ones Above have rules. They can’t trade with us until we’re advanced enough. Just like a man can’t, in good conscience, bargain with a child until they are grown. And so, they have left their machines for us to discover, to prod at and poke. The dead man was a ruse. Vathi was meant to have those machines. “There will be explanations, left as if carelessly, for us to dig into and learn. And at some point in the near future, we will build something like one of their
they will not have us,” Dusk said. “We will see through their traps, and we will not fall for their tricks. For we have been trained by the Father himself for this very day.” She stared at his feather, then up at him. “Do you really think that?” she asked. “They are cunning.” “They may be cunning,” he said. “But they have not lived on Patji. We will gather the other trappers. We will not let ourselves be taken in.” She nodded hesitantly, and some of the fear seemed to leave her. She turned
group: First of the Olsens, Danielle Olsen, Alan Layton, Kaylynn ZoBell, Kathleen Sanderson, The Inserted Peter Ahlstrom, Karen Ahlstrom, Isaaç Stewart, Kara Stewart, and Emily Sanderson. I’d also like to give a special thank you to Kekai Kotaki. I’ve always loved his Magic: The Gathering art, and I asked Isaac to contact him first on my list of potential artists for this illustration. Having a Polynesian illustrator for this story is distinctly cool. Brandon Thanks go to this volume’s